This project is abandoned, and please take a look at

http://xnaeditor.codeplex.com

This project is to represent the dota map using the war3 original resources, under the development environment of XNA 3.1.

It contains these parts:

  • Oct scene manager, and palette-like rendering pipeline
  • Custom models in war3 format, and animationes display by cpu skinning
  • Custom maps organizer, using tiled map with heights and cpu recalculating seams


Screenshots
c.jpg
a.jpg
d.jpg

Last edited May 7, 2013 at 2:40 AM by bendaowei, version 20