This project is read-only.

This project is abandoned, and please take a look at

This project is to represent the dota map using the war3 original resources, under the development environment of XNA 3.1.

It contains these parts:

  • Oct scene manager, and palette-like rendering pipeline
  • Custom models in war3 format, and animationes display by cpu skinning
  • Custom maps organizer, using tiled map with heights and cpu recalculating seams


Last edited May 7, 2013 at 3:40 AM by bendaowei, version 20